Monday, June 17, 2013

Extended Deadline for the Conference: Computer Game Space - Concept, Form and Experience


The Program Committee is extending the deadline for the 7th International Conference on the Philosophy of Computer Games, to be held in Bergen, Norway, October 2-4 2013. 

The new deadline is midnight GMT, Monday 1 July 2013. 

Please note that the submission system requires that the text for the abstract is entered into a web-form and not uploaded as a pdf-file as stated in the original call. Submitters to the original deadline can revise their abstracts through the submission system.

Call for Papers

7th International Conference on the Philosophy of Computer Games

Computer Game Space – Concept, Form and Experience

We hereby invite scholars in any field of studies who take a professional interest in the philosophy of computer games to submit papers to the 7th International Conference on the Philosophy of Computer Games, to be held in Bergen, Norway, October 2-4 2013.

Player experience and dynamics in computer games are structured around apparent spatial relations inside the gameworld. It is furthermore common to use spatial metaphors such as  “action space”, “possibility space”, “experiential space” to explain central aspects of these games. For this conference we invite papers that aim to clarify and critically evaluate views about the nature of spatial relations in computer games. The papers may address such questions as: Is space in games fictional or real? What is
the nature of space in games if it is not fictional? What are the formal properties of space in computer games? What is the role of spatial relations in defining interactivity? What is the relation between in-game spatial orientation and ordinary spatial orientation?

Accepted papers will have a clear focus on philosophy and philosophical issues in relation to computer games. They will refer to specific examples from computer games rather than merely invoke them in general terms.

In addition to papers that are directed at the main theme we invite a smaller number of papers in an “open” category. We are especially interested in papers that aim to continue discussions from earlier
conferences in this series.

Abstracts should have a maximum of 1000 words including bibliography. Please note if you intend your paper to fit in the “open” category. 

Deadline for submissions is midnight GMT, Monday 1 July 2013. 

Please submit your abstract through review.gamephilosophy.org All submitted abstracts will be subject to double blind peer review.  Notification of accepted submissions will be sent out by August 15, 2013. A full paper draft must then be submitted by September 25, 2013 and will be made available on the conference website.
We also issue a call for workshops to be held on October 1. Please contact the program committee chair if you are interested in organizing a workshop.

For information about the conference please visit 2013.gamephilosophy.org and gamephilosophy.org 

A wiki-based bibliography for the conference theme will be made available.

Olav Asheim
Kristine Jørgensen
Rune Klevjer
Stephan Günzel
Gordon Calleja
Patrick Coppock
Olli Tapio Leino,
John Richard Sageng, program committee chair

Monday, June 03, 2013

Second Call for Papers: 7th International Conference on the Philosophy of Computer Games


Second Call for Papers: 7th International Conference on the Philosophy of Computer Games

Call for Papers


7th International Conference on the Philosophy of Computer Games

Computer Game Space - Concept, Form and Experience 

We hereby invite scholars in any field of studies who take a professional interest in the philosophy of computer games to submit papers to the 7th International Conference on the Philosophy of Computer Games, to be held in Bergen, Norway, on October 2-4 2013.

Player experience and dynamics in computer games are structured around apparent spatial relations inside the gameworld. It is furthermore common to use spatial metaphors such as  “action space”, “possibility space”, “experiential space” to explain central aspects of these games. For this conference we invite papers that aim to clarify and critically evaluate views about the nature of spatial relations in computer games. The papers may address such questions as: Is space in games fictional or real? What is the nature of space in games if it is not fictional? What are the formal properties of space in computer games? What is the role of spatial relations in defining interactivity? What is the relation between in-game spatial orientation and ordinary spatial orientation?

Accepted papers will have a clear focus on philosophy and philosophical issues in relation to computer games. They will refer to specific examples from computer games rather than merely invoke them in general terms.

In addition to papers that are directed at the main theme we invite a smaller number of papers in an “open” category. We are especially interested in papers that aim to continue discussions from earlier conferences in this series.

The abstracts should have a maximum 1000 words including bibliography. Please note if you intend your paper to fit in the “open” category.  Deadline for submissions is 17:00 GMT, June 14, 2013. 

Please submit your abstract in PDF format through review.gamephilosophy.org.

All submitted abstracts will be subject to double blind peer review.  Notification of accepted submissions will be sent out by August 15, 2013. A full paper draft must then be submitted by September 25, 2013 and will be made available on the conference website.

We also issue a call for workshops to be held on October 1. Please contact the program committee chair if you are interested in organizing a workshop.

For information about the conference please visit 2013.gamephilosophy.org and gamephilosophy.org. A wiki-based bibliography for the conference theme will be made available.

Olav Asheim

Kristine Jørgensen

Rune Klevjer

Stephan Günzel

Gordon Calleja

Patrick Coppock

Olli Tapio Leino

John Richard Sageng, program committee chair

Tuesday, April 16, 2013

G|A|M|E – n. 2/2013 is now out!


G|A|M|E – n. 2/2013

Index
vol. 12013 – Journal: TECHNOLOGY EVOLUTION AND PERSPECTIVE INNOVATION
vol. 22013 - Critical Notes

Monday, March 18, 2013

Call for Papers: 7th International Conference on the Philosophy of Computer Games



Call for Papers


7th International Conference on the Philosophy of Computer Games

Computer Game Space - Concept, Form and Experience 

We hereby invite scholars in any field of studies who take a professional interest in the philosophy of computer games to submit papers to the 7th International Conference on the Philosophy of Computer Games, to be held in Bergen, Norway, on October 2-4 2013.

Player experience and dynamics in computer games are structured around apparent spatial relations inside the gameworld. It is furthermore common to use spatial metaphors such as  “action space”, “possibility space”, “experiential space” to explain central aspects of these games. For this conference we invite papers that aim to clarify and critically evaluate views about the nature of spatial relations in computer games. The papers may address such questions as: Is space in games fictional or real? What is the nature of space in games if it is not fictional? What are the formal properties of space in computer games? What is the role of spatial relations in defining interactivity? What is the relation between in-game spatial orientation and ordinary spatial orientation?

Accepted papers will have a clear focus on philosophy and philosophical issues in relation to computer games. They will refer to specific examples from computer games rather than merely invoke them in general terms.

In addition to papers that are directed at the main theme we invite a smaller number of papers in an “open” category. We are especially interested in papers that aim to continue discussions from earlier conferences in this series.

The abstracts should have a maximum 1000 words including bibliography. Please note if you intend your paper to fit in the “open” category.  Deadline for submissions is 17:00 GMT, June 14, 2013. Please submit your abstract in PDF format through review.gamephilosophy.org.

All submitted abstracts will be subject to double blind peer review.  Notification of accepted submissions will be sent out by August 15, 2013. A full paper draft must then be submitted by September 25, 2013 and will be made available on the conference website.

We also issue a call for workshops to be held on October 1. Please contact the program committee chair if you are interested in organizing a workshop.

For information about the conference please visit 2013.gamephilosophy.org and gamephilosophy.org. A wiki-based bibliography for the conference theme will be made available.

Olav Asheim

Kristine Jørgensen

Rune Klevjer

Stephan Günzel

Gordon Calleja

Patrick Coppock

Olli Tapio Leino

John Richard Sageng, program committee chair

Wednesday, February 13, 2013

Call for Participation Workshop: Rethinking Gamification

Call for Participation
Workshop: Rethinking Gamification

A Workshop about the Potential and Implications of Gamification
(Incubator at Leuphana University, Art & Civic Media Lab at the Centre for Digital Cultures)

Aims of the Workshop

This call is for an initial gathering of scholars, practitioners and creatives to start the process of rethinking what “Gamification” means - after the first hype has cooled down. We intend to form a group of critical thinkers in order to develop research perspectives, theoretical positions, concepts and projects that change our ideas of how we will look at gamification. A publication and other forms of presentation are planned to take place, supported by the Centre for Digital Cultures at Leuphana University.

Key Dates and Facts
Length of abstracts: 1000 to 1500 characters
Deadline: 10th March 2013
Contact: mathias.fuchs@inkubator.leuphana.de (Subject: Rethinking gamification)
Notifications of acceptance: End of March.

Location: Leuphana University Lüneburg
Begin: 15th May (Wednesday) afternoon
End:17th May (Friday) noon.

Conference attendance is free.
Selected presenters will receive travel and accomodation support.

More Information
The full CfP on our blog:
http://artandcivicmedia.net/2013/02/07/118/

The full CfP as pdf:
http://artandcivicmedia.net/files/2013/02/CfP_Rethinking-Gamification.pdf

Art & Civic Media is a Research Lab that is part of Leuphana University’s Centre for Digital Cultures (CDC). At the “Art and Civic Media Lab”, we research the implications of artistic, non-institutionalised and activist media practices within digital culture.

Thursday, January 10, 2013

The submission deadline for AH 2013 has been extended


The submission deadline for AH 2013 has been extended to January 14th 2013.

Conference Website


Original Call text follows:

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Call for Papers

The 4th Augmented Human (AH) International Conference in cooperation with ACM SIGCHI will be held in Stuttgart, Germany, on March 7–8 2013, focusing on augmenting human capabilities through technology for increased well-being and enjoyable human experience.
As in previous years, the conference proceedings will be published in the ACM Digital Library as a volume in its International Conference Proceedings Series with ISBN.

TOPICS

  • Wearable Computing and Ubiquitous Computing
  • Bionics, Biomechanics, and Exoskeletons
  • Brain-Computer Interfaces, Muscle Interfaces, Implanted Interfaces
  • Sensors and Hardware
  • Smart Artifacts and Smart Textiles
  • Augmented Sport, Health, & Well-being, Training/Rehabilitation Technology
  • Augmented and Mixed Reality, Tourism and Games and Context-Awareness
  • Augmented Fashion and Art
  • Trust, Privacy, and Security of Augmented Human Technology

PROGRAM COMMITTEE

SUBMISSION CATEGORIES FOR PAPERS

  • Full papers
    8 pages, anonymized, 30 minutes presentation, and invited demo
  • Short papers
    4 pages, anonymized, 15 minutes presentation
  • Demonstration papers
    2 pages, anonymized, demonstration at conference
  • Poster papers
    2 pages, anonymized, presented at conference
  • Art pieces
    1–2 pages, not published, exhibited at conference
The four paper categories will be published in the ACM digital library and follow the ACM paper format. We encourage authors to submit supporting video material in addition to the PDF submission. Authors of all accepted papers will also be invited and encouraged to participate in the demo session.

SUBMISSION SITE

IMPORTANT DATES

  • January 8, 2013
    paper submission deadline
  • February 5, 2013
    author notification
  • February 12, 2013
    camera-ready and ACM copyright form due
  • March 7–8, 2013
    scientific conference in Stuttgart

ART AND EXHIBITION

Augmented Human 2013 will feature contributions by art researchers and practitioners. Artists participating and exhibiting at Augmented Human 2013 will have to be self-funded to attend the conference.
All art pieces will be included in a video to be published on the Augmented Human YouTube channel. Additionally, an exhibition catalog will be published on the Augmented Human website, including full-page pictures and the descriptions provided by the authors.

SUBMISSION OF ART PIECES

Authors may choose the format to present their art pieces for submission. The submission should include the requirements of space, light, electricity, and equipment.